Not Enough Cubes is an independent studio creating tools for Unity developers.
We focus on practical features, flexible workflows, and clear documentation—helping you bring your ideas into playable worlds.
Ultimate Top-Down Camera Controller is a flexible camera framework for top-down and isometric Unity projects.
Built with Cinemachine and the Input System, it provides smooth movement, orbit, zoom, panning, height adjustment, recentering, focus targets, and configurable camera shake.
Its visibility systems handle character highlighting, trees, terrain, foliage, and multi-level interiors with floors, stairs, roofs, and scene objects. Dedicated setup tools, diagnostics, public events, and a clear runtime API make the controller easy to integrate and extend.
Available for URP and HDRP.